DreamCam - VR site where more than 1000 girls are already waiting for every taste

Sex at a distance - via the Internet, telephone, telegraph...
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 DreamCam is a VR site where more than 1000 girls are already waiting for every taste

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DreamCam appeared at the intersection of VR, AR and WebCam technologies. This is what everyone has been dreaming about for so long - now you can not only watch the girls, but also, thanks to innovative technologies, be transported to them! Teleport directly!
We won’t talk about girls - there are more than 1000 of them here, let’s talk about technology and how it all works and how it works...

The DreamCam project will help bring your dreams to life darkest desires, privately and completely safe.

How does Dreamcam VR work?
Cam sites are nothing new - they are the best way to have fun on the Internet for those who are looking for ways to have a quick and enjoyable time.
But webcam combined with VR is something new! Dreamcam works on any virtual reality platform that has a web browser. If it’s a PC HMD, you can easily open the site in any browser. You can use mobile headsets like Cardboard or Daydream... If you’re using an all-in-one device like Quest, you can open the site in the Oculus browser and start browsing right away. The VR stream will adapt to your headset and track your movements: you can zoom in to get a closer look or move a little to the side... In short, this is something completely new and something you’ll probably like!

Dreamcam offers you to watch 180° VR videos in high definition, and this is achieved through VR cameras. While just a couple of years ago VR rigs cost tens of thousands of dollars and were only available for professional and enterprise use, today you can buy excellent 360° VR cameras for less than $1,000.
While vision cameras While 360° cameras like the Insta360 One X2 or GoPro Fusion already provide great immersion by letting you look around, true VR cameras are kind of next level. VR cameras typically have two lenses to simulate the depth perception and parallax of our own eyes, so you’ll feel the size and distance of objects.
You’ll be surprised how real the picture can be!

If you want to try something new - something that you have not experienced before - and forget about the problems of the outside world for a while - this is for you!
Follow the link and find out more http://dreamcam. com
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This miracle is inaccessible from New Swabria. :-)
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:) VPN has not been canceled
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Victoria’s Secret takes steps towards the metaverse

Victoria’s Secret has applied for registration of a trademark in the metaverse. TheStreet reports this. Josh Gerben, a trademark lawyer, tweeted that Victoria’s Secret is planning to sell virtual underwear.
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Virtual sex: everything you wanted to know about, but were embarrassed to ask
It’s clear that the porn industry couldn’t ignore VR technology. Moreover, VR porn films are still the best thing you can watch with virtual reality glasses. Also, the quality of VR porn filming has recently increased so much that the picture has become better than real life. But in order for virtual sex to triumphantly burst into our lives, several innovative technical solutions were required. First came VR headsets. The latest models have already come close to the ideal: they are affordable, comfortable, autonomous, have sufficient resolution and surround sound, built-in video cameras capture the environment and, importantly, human movements. For example, the Oculus Quest 2, for just $300, can recognize the movements of your arms and hands and transmit them to the system.

Then it’s time for generative content. Today’s VR porn still remains a classic movie: you are a spectator, not a participant. To ensure interaction, you need to “revive” the model and learn to calculate it in real time. This year we will see a huge number of VR projects with high-quality characters: musicians, dancers, artists - for example, the super project Sensorium Galaxy, which Popular Mechanics wrote about in the last issue. Newly emerging companies that digitize people and characters for the virtual world are collaborating not only with celebrities, but also with porn actresses.

Camasutra Industries

The most famous company in this market is CamasutraVR, Esquire, New York Times, Paper, Dazed, Le Temps have already written about it and countless smaller publications. Interestingly, it was founded in 2017 by women who previously worked in the field of computer animation and games. Their mission is to use technology to push human sexuality into unknown worlds, giving all gender identities the key to unlocking their sexual experiences. “We believe that the creative minds of women will make our experiences exciting, diverse and artistic and push the boundaries of adult entertainment, ushering in a golden era of porn,” says company CEO Lisa Hawk.

Why Are these creative women pushing boundaries? A state-of-the-art image capture studio has been installed in a nondescript office building near Los Angeles International Airport. Many technologies are borrowed from the high-end video game industry, but some are specifically designed for porn. In the world of VR porn, the universe is usually limited to small locations like the bedroom, but there are some body parts that need to be scanned down to a fraction of a millimeter. Again, in computer games, what is most important is the face, facial expressions, natural movements, and the body is hidden in a military uniform or other outfit. In the intimate business, the body must be digitized perfectly, and on a completely different level, physics and anatomy must be taken into account: the breasts and butt must sway and bounce, and dimples must remain on the body when compressed.

General scanning with 135 cameras in a giant hemispherical chamber is just the beginning. Then the actress is asked to alternately tense certain facial muscles, which is also recorded. The isolated movement of each muscle in conjunction with other similar movements will later allow the production team to recreate any facial expression. Interestingly, cameras have learned to capture facial expressions, but they are unable to capture the tongue and mouth. These organs are hand-created by computer artists. To model intimate areas, textures with an incredible 16K resolution are used - on them you can see not only the roots of pubic hair, but even the angle at which they are cut. Then the motion capture stage begins: the model covered with sensors demonstrates all its sexual skills, simulates all kinds of orgasms, moans and squeals. The entire scanning process takes more than 14 hours.

But CamasutraVR, apparently, has no idea how to fully have sex with these gorgeous virtual models. For now, these models are available in augmented reality applications. For example, while sitting in a restaurant, you can film a video of a virtual couple having sex on a table and post it online, or put on a VR helmet and watch a beauty seduce you while dancing on a pole.

nVirtual Assistant

The guys from Virtual Mate know about sex with there is much more to the virtual model. Sheila is the world’s first virtual lover who interacts with a person in real time. Her super-realistic facial expressions and movements are borrowed from people - rendering technologies, capturing facial expressions and body movements were used for this. For now, the company is going to produce mistresses for men, but a version for women is already on its way.

However, such sex is not entertainment for the poor. To enjoy it to the fullest, in addition to the $399 endpoint, you’ll need a powerful computer with a top-of-the-line graphics card and a virtual reality headset. The editorial office, for example, did not have a computer of the required class, so the porn had to be tested in the minimum possible configuration.

Sheila is ideal. In the test version there is only one, although it is difficult to imagine who would want to exchange it for. You can choose outfits for her (which she discards at the first request), a manner of behavior (from dominance to submission), and even a situation in which flirting will begin. For the impatient, there is a Quick Start button, but it is much more interesting to talk to Sheila first. There are quite a lot of options - starting from the fantastic, when you had an accident and lost your memory, and ending with romantic memories of the first date. But no matter how the conversations turn you on, if you do not take the initiative, your virtual passion will soon begin to insist on closer contact.

For such contact there is a device that looks like a hit of past years - a masturbator Fleshlight, which realistically simulates what it is supposed to simulate. The developers describe the device as: “A male masturbation sleeve, called the core, with a smart heating system and highly sensitive sensors that collect and transmit movement data via Bluetooth so that the partner responds intuitively to it.” Sheila reacts sensitively and is ready to fulfill all your whims. And she can do a lot.

Virtual reality

But for complete immersion you still need a VR helmet. Moreover, a simple Oculus Quest 2 will not do: its built-in processor is not enough for processing. You need a powerful computer with a powerful video card, from which this virtual holiday will be transmitted to the helmet via cable. A VR helmet not only provides an amazing immersion effect, but, oddly enough, it also provides tactile sensations. The fact is that the latest generation of VR headsets have a pair of downward-facing video cameras that capture hand movements. You extend your hand in the real world and see a virtual hand in the virtual world make the same movements. And vice versa: you touch a virtual object and feel it, experiencing the illusion of embodiment. When visual, tactile and motor information is processed quickly enough, the brain is deceived. The hands you see are no longer virtual, but yours. And Sheila’s body responds to your touch like a living thing.

And as technology advances, enhanced visuals, sensory feedback, and artificial intelligence will create increasingly compelling VR experiences. Headsets will become lighter and more comfortable, and the power of computers will increase. As more consumers embrace VR as a medium, the experience will begin to expand into intimate areas.

Sex in virtual reality is not the same as porn. – here the term VR porn is misleading. When watching classic porn, you perceive the content through the prism of the real world, realizing that you are in your own body. Simulated sex in virtual reality uses the principles of embodiment manipulation and displaces your consciousness into another body. Here you can become a different person and act completely differently than in ordinary life.
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soon everyone will go to Virtual Reality - and will not return... :udivlenie:
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Looks like :wink:
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A stick... :grust:
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VR sex platforms can significantly enhance the sensations. Computer visual effects have become so convincing that it can be difficult to tell whether you’re looking at a recording of the real world or a virtual creation. In one pioneering experiment, synchronized stroking of a rubber hand placed parallel in space to the participant’s real hidden hand created the sensation that the rubber hand had replaced his real hand. When sensory streams are paired, the brain links them together, reinforcing the illusion of virtuality. Thus, a VR simulation of sex seems to displace a person into another body. Essentially, you can become a different person, potentially acting in ways you would never do in the real world.
VR sex platforms will use algorithms that collect your data to create a sexual experience just for you. These experiences will be tailored to your current mood - they will recognize your deepest urges.
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VR sex and robots: Elon Musk and other visionaries - about relationships with AI

Elon Musk, founder of Tesla and Space X

“I like being human. Sitting at a wooden table and drinking whiskey is a very human experience, but over time it all gets old. Gradually, we too will turn into aliens with big heads and tiny bodies. Feelings will become virtual and displace real ones. A virtual orgasm will be hundreds of times better than a regular orgasm.”

Ian Pearson, futurologist

“By 2030, most people will engage in various kinds of virtual sex as casually as they now watch porn. The idea of ​​sex with robots will seem dubious at first, but as people begin to get used to them and the mechanical behavior and senses of artificial intelligence improve, this mistrust will disappear."

Hector Geffner, researcher at Pompeu Fabra University

“The significant change will be socialization. The film "Her" is thinking in the right direction. We are social creatures, we need other people around us, but even now in some communities people are more comfortable communicating through machines - instant messengers, mobile phones - rather than directly. Once machines become smarter and better able to adapt to users, many people will prefer to communicate with them rather than with real people. Of course, this says a lot about us.”

Ian Pearson, futurologist

“Sex and pleasure have been an important part of human life for many centuries, and are not going away any time soon. VR and artificial intelligence will expand the possibilities, allowing people to explore their desires privately and safely. Social norms will adapt to new opportunities, but despite these shifts, true relationships and love will remain important. How can anyone not love the prospect of having better, safer sex while still maintaining loving and strong emotional relationships with people?”
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They talk a lot about the metaverse: as a digital exchange, a new platform for entertainment, as a game, and they also talk about it as a new stage in the life of a modern person.

The main idea of ​​the metaverse is to transfer us into the “digital world” through avatars, with the ability to recreate all the usual actions that we perform every day: work, study, leisure, even surfing web pages and applications.

nAnd this opens the next question, which is already worrying the minds of developers, as well as psychologists: will people feel the same way as in everyday life? And is sex possible in the digital space?

Mark Zuckerberg’s Metaverse

Let us turn to the presentation of the head of Meta, Mark Zuckerberg, who in October 2021 gave a report on plans to create a metaverse of entertainment. Using a colorful CGI video, the founder of Meta described a network of 3D online worlds based on virtual reality, promising users from work and shopping to parties and attending concerts. Thus, in Zuckerberg’s metaverse, everything is possible, with the exception of digital communication.

However, many of us are well familiar with the history of Meta, and were not surprised when the list of approved events in the metaverse included virtual sex has been crossed out. This is due to the company’s strict anti-nude policy, which is in full force in applications such as Instagram and Facebook. Censorship either warns about adult content or completely deletes and blocks profiles posting explicit content.

Already in November 2021, Meta CTO Andrew Bosworth made a statement that confirmed users’ assumption that that Mark Zuckerberg’s digital universe intends to be a place without sex.

Industry Opinion

Despite the pure vision of the founder of Meta, many representatives of the porn industry, as well as technological developers, are already working to create a new sexual experience for the metaverse, combining virtual reality, artificial intelligence and Bluetooth-controlled sex toys. As such, virtual sex already exists, and the porn industry is always finding its audience by embracing new technologies, so why not use the metaverse as a platform to facilitate sexual experiences that are, in fact, positive and good?

For example, Ela Darling, a VR porn star, became interested in filming more immersive virtual content after she first attended a VR headset presentation at a tech conference back in 2013. The girl recorded wide-angle videos using a GoPro, and in post-production the different angles were stitched together to give an accurate 3D image of her body.

The girl claims that the process has become much easier over the years, and, While continuing to create digital content for adults today, Darling is the Director of Marketing at ViRo Playspace, an anonymous online platform for adults. A site for meeting virtual girls, where user interaction with a 3D model occurs through synchronization of teledildonics with actions on the screen.

Every time I come across a new technology, two questions arise in my mind: how can I have sex with her and how can people see me having sex with her?
Ela Darling

Digital stars of the industry

If some characters in the VR porn industry are created thanks to artificial intelligence technology, other models, for example, as digital actress Vex Ruby, interact with the audience in real time. “She looks like a video game character, while her body movements are completely tracked in real time, using a motion capture costume. So when the viewer interacts with her, she has a special device to control the client’s toys,” comments Ela Darling.

Vibease, a manufacturer of teledildonics that has integration into a wide range of virtual reality platforms, reports that sales of the brand’s products have skyrocketed by 50% during the pandemic. When the self-isolation regime was introduced, both lovers and singles felt not only an increased sense of loneliness, but also lost the opportunity for physical intimacy. The co-founder and CEO of the company, Dema Tio, commented on the situation:

People are increasingly purchasing teledildonics to satisfy their sexual and intimate needs. Because our devices simulate human touch, they are often used by couples who are often separated

Despite the variety of VR content for adults, ViRo Playspace is exploring the possibility of creating “socially safe” spaces that will be free from porn and camming. The idea is that anyone can rent a specially equipped room, send an email invitation to their partner and reunite in a VR simulation to spend time together and have fun.

The Metaverse provides an opportunity to democratize the VR experience by making virtual space accessible to everyone with an Internet connection. It’s also interesting to see how such freedom democratizes society’s approach to virtual sexual experiences. Dema Tio CEO Vibease

Ethics and Morals
Many developers and adult content creators are seriously concerned about the monopoly on metaverse development, as Meta will undoubtedly promote severe restrictions and censorship on sexual relations in the metaverse.

Tamika Spellman, a representative of an organization supporting escort workers and a former sex worker, sees the development and increase in demand for online work as a new opportunity for sex workers because of its flexibility and the possibility of various forms artistic expression.

In her words, platforms like OnlyFans have become a salvation for those who have always provided their services IRL. Meetings in real life always involve risks for representatives of the sexual sphere, so online transactions were able to ensure their safety.

Virtual services help the sex worker maintain physical distance from the client, but there is always a risk of online harassment, where the user may feel entitled to inappropriate desires or fantasies that the employee may refuse to comply with, and in a hyperrealistic metaverse this may become an even more acute problem.

This is not a threat hypothetical: Metaverse beta testing service Meta has already reported cases of gang rape and harassment. Since there can be no physical contact in the metaverse and bodily harm can be avoided, a situation of virtual violence can lead to serious psychological problems.

Experts and human rights activists also believe that the availability of sexual services in virtual reality may become another gap in the metaverse, as with any new technology.

Most virtual platforms use cryptocurrencies for subscriptions and advertising, some still stick to the credit or debit card method , which makes creating VR content an expensive endeavor for both industry workers and users. Added to the high price tag is the cost of high-end equipment - new generation helmets and powerful PC hardware.

The high cost and complexity of understanding the technology makes the metaverse inaccessible to part of the population, which creates a class stratification in the ranks of sex workers. workers.

Perhaps the high barrier to entry into virtual reality will allow companies like Meta to allow sexual relations and the development of the industry, but with how strictly content is regulated on social networks, this is unlikely.

Still, representatives of the sex industry have positive hopes that the metaverse will help in decriminalizing escort services and adult content in the real world. However, there are still concerns that workers in the virtual universe may fall under the crosshairs of real and “local” laws, for example, on combating human trafficking, which could ultimately prohibit sex workers from posting their services on VR platforms. although previously they provided them with protection and confidentiality of data.

Regardless of the repression carried out by society, there is truth when it comes to sexuality in general and sex work as a particular case. This business finds a way to survive at any time and under any conditions, no matter how hostile the environment.

If we look at the situation in a positive way, then we can assume that the metaverse will become a new frontier of sensations and will change the way users view sexual experience, making it accessible and less taboo in society. However, in practice, users may find themselves facing the same stereotypes and stigmas as in the real world.
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Do you think love and sex should exist in the Metaverse? The developers of Nevermets, a dating app, respond positively.

According to the online English slang dictionary Urban Dictionary, Nevermets are couples who have an online relationship but have not met in real life. The Nevermet app, like Tinder, is positioned as a platform for finding partners, except that here they are looking for a virtual boyfriend or girlfriend.

In Nevermet, appearance does not matter, but you can only enter in the form of avatars. The developers emphasize that personal photographs are not allowed. Profiles are controlled by a moderator. You can even come in the avatar of a ram or a rabbit, the main thing is not to reveal your true appearance.

Otherwise, Nevermet works like Tinder and the like. Users create a profile and determine which gender and age group they are interested in. Instead of a physical place of residence, they call it a virtual one.
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Harassment has gone virtual. Thus, one of the testers of the Horizon Worlds social network in VR complained that she had encountered sexual harassment in the metaverse.

The girl shared her story in a closed group on Facebook. According to her, a stranger “groped” her virtual avatar.

“Sexual harassment is no joke on the regular Internet, but being in virtual reality adds a new layer that makes the problem even worse . Not only was I groped last night, but there were people who supported this behavior, which made me feel alienated,” the girl said.

The company has reportedly already conducted an internal investigation. Representatives of the virtual social network noted that the girl could use the “Safe Zone” option, which would make her anonymous to other Horizon Worlds users, and thanks to which visibility can be adjusted as desired.

At the same time , Horizon Vice President Vivek Sharma expressed sympathy for the girl over this situation. In addition, he said that the company will work to make anti-harassment functionality more accessible.
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Microsoft has patented a glove that allows you to feel a virtual object

In the WIPO database , World Intellectual Property Organization, a patent has been filed by Microsoft for the development of virtual reality (VR) gloves with a built-in motor and touch sensors that provide tactile feedback when touching virtual objects.

It is assumed that that Microsoft’s VR gloves will respond through sensors to touches of virtual objects, transmitting a signal to a motor that will simulate tactile sensations.

According to the patent, the gloves will be used both in games and in professional environment.
Last edited by Dreamcam on 27 Apr 2022, 00:24, edited 1 time in total.
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What are VR and AR: the main differences between technologies

First Now we need to decide what VR and AR are.

Virtual reality (VR) is an artificial world that is created by a computer and perceived by human senses using special devices (helmets and glasses).

Augmented reality (AR) is not a separate artificially created world, but additional information superimposed on the picture of the natural world that a person perceives. Augmented reality objects are not located in another, artificial world, but enter the real universe as a new layer.

For all their similarities, VR and AR are still seriously different in how people perceive them relative to the real thing peace. Virtual reality overlaps external reality, as if closing a door between them. The augmented one does not take the user away from the real world, but complements the picture he perceives.

How to distinguish between virtual and augmented reality in practice?


Imagine: while at home (or somewhere else), you put on special glasses... And you find yourself in the role of Napoleon waiting for the keys to Moscow. Or you fight one-on-one with a knight in shining armor, and beautiful ladies in luxurious medieval dresses applaud you. Or perhaps you are sailing in a submersible (or even without it) among coral reefs, looking at depths where Jacques-Yves Cousteau himself did not reach? Congratulations! So you’ve entered virtual reality. Today, VR technologies are actively used in games for PCs and consoles: for example, Half-Life: Alyx, Subnautica, Microsoft Flight Simulator.

What about AR? If you put on your glasses and found Napoleon standing thoughtfully on your balcony, a knight’s horse rushing right across your room, and a clown fish “swimming” through the air past you, then you are dealing with augmented reality, not virtual reality. Vivid examples of the use of AR in everyday life are the famous smartphone game Pokemon Go and the Roulette application on the iPhone.
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DreamCam appeared at the intersection of VR, AR and WebCam technologies. This is what everyone has been dreaming about for so long - now you can not only watch the girls, but also, thanks to innovative technologies, be transported to them! Teleport directly!
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The Vatican will create an NFT gallery for educational purposes

The Vatican will open NFT -a gallery so that viewers around the world can see works of art, manuscripts and other items stored in the state collection.

The project was created with the assistance of Sensorium, a company that specializes in the field of virtual reality and Humanity 2.0 , a nonprofit organization led by the Vatican.

Humanity 2.0 is led by Father Philip Larry, who is also the head of the department of logic and epistemology at the Pontifical Lateran University at the Vatican, the author of books on the impact of technology on modern society and on the philosophical the importance of artificial intelligence.

A Vatican spokesman said that NFTs will not be used for sale. According to him, the project is exclusively social and not commercial.

It is expected that the gallery will become available for visiting by the end of the year using VR headsets or computers.
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Soon it will be possible to kiss in VR - a device is being developed that creates tactile sensationson the lips

Once virtual reality games reach a minimum level of believability, the next logical step is to create a realistic experience. There are already suits that implement tactile feedback on the body, there are concepts for devices for smell and even taste. Now a prototype of a device has appeared that can generate tactile sensations on the lips of a gamer.

Researchers from Carnegie Mellon University have developed an early version of a gadget that attaches to a VR helmet and simulates tactile sensations.
n
The device consists of a thin and compact array of ultrasonic transducers that focuses acoustic energy on the mouth. Essentially, the gadget uses air vibrations to create the sensation of touching the lips, teeth and tongue.

For their work, the team created three simulated scenarios:

nIn the first case, the player walks through a forest inhabited by spiders, while the web and the insects themselves touch the player’s lips

The second scenario is a school, where players can try drinking water from a fountain, coffee from a cup, or cleaning teeth

And a racing simulator in which the wind blows on the lips while driving.

According to the researchers, the mouth was chosen because the lips are the second most sensitive body part suitable for VR. In addition, this is a small enough area suitable for testing the concept of a larger-scale project.

Naturally, the question arises as to whether it will be possible to simulate feelings from a kiss. Alas, not yet - the developers did not experiment with this... at least officially. But there is no doubt that if such tactile feedback works, it will quickly be used.
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Analysts again predicted explosive growth for the virtual reality market - it will come within 5 years

ABI Research has released a fresh forecast for the global virtual reality (VR) market. After a relatively slow start, analysts believe the industry will see rapid growth over the next five years.

According to ABI Research, global shipments of Head Mounted Displays (HMDs) will exceed 90 million units. As a result, revenue from the sale of equipment, software and the provision of related services will amount to more than $95 billion.

The most popular will be completely independent VR devices: they will account for approximately 79 million in 2027 total sales volume. In this segment, the CAGR (compound annual growth rate) is projected to be 40%.

The remainder will consist of helmets that require a mobile device (smartphone) or an external computing node to operate, for example , personal computer or game console.

It is also noted that in the total supply of virtual reality devices, approximately 80% will be gadgets for the consumer market.
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Sex of the future: how virtual reality can change relationships

Virtual reality has recently begun to be widely used in almost all areas, including games, entertainment, education and healthcare.

Computer visual effects have become so convincing that it can be difficult to know whether you are looking at a recording of the real world or a virtual creation created by a computer, writes RealClearScience.

VR sex platforms allow enhance feelings thanks to compelling visual effects.

In one groundbreaking experiment, synchronized stroking of a rubber hand placed parallel in space to the participant’s real hidden hand created the sensation that the rubber hand had replaced the real hand. When sensory streams are paired, the brain binds them together, reinforcing the illusion of virtuality.

When visual, tactile, and motor information are delivered and received close enough in time, the brain is tricked.
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So, VR simulation of sex seems to displace a person into another body. Essentially, you can become a different person, potentially acting in ways you would never do in the real world.

VR sex platforms will use algorithms that collect your data to create a sexual experience specifically for you. These experiences will be tailored to your current mood - they will recognize your deepest urges.
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How high technology will affect human sex in the future

Gender and sexual orientation

In the West, people have already become accustomed to the fact that that a person’s gender and sexual orientation are not predetermined from birth. The fact that people today resort to sex reassignment surgery is unlikely to surprise anyone. Moreover, many transsexuals are doing heroic educational work to show skeptics how much their lives have changed for the better after changing gender. A striking example of this is Lana Wachowski, who together with her brother Andy created the Matrix trilogy and the film Cloud Atlas.

More recently, Germany became the first European country to recognize the existence of a third gender. That is, when indicating the gender of the child, parents can choose the “uncertain” option. And when the child grows up, he will be able to independently indicate which gender he considers himself to be. This law will be especially relevant for those whose hormones and reproductive organs do not allow them to indicate their gender 100%.

In many countries around the world, homosexuality is allowed at the state level. In addition, the largest technological resources - Microsoft, Facebook, Apple and Intel support same-sex marriage, thereby accelerating the recognition of homosexuals and transsexuals as equal members of society.

Dive into interactive porn games

Given the current level of technological capabilities, it seems that the time is not far off when cameras or suits that generate tactile sensations, smells and transmit them directly to the brain will become a reality. Moreover, the technologies associated with this already exist. For example, recently, to put it mildly, I was “surprised” by the presentation of the capabilities of the Oculus Rift helmet with naked models. It was almost impossible to distinguish them from people. Pairing a helmet with a device that captures movements like the Xbox Kinect allows you to immerse yourself in interactive porn games.

Sex and computer games


With the development of virtual reality technologies, sex can become an integral part of computer games. Moreover, players will be able to have sex not only with other users, but also with fictional characters.

Now in Japan and Korea, "virtual partners" are incredibly popular, although they cannot fully communicate with the user, but react to his actions. Using a combination of smart glasses and a motion sensor, one Japanese enthusiast recreated the Japanese vocaloid Hatsune Miku in the space next to him. In the video he made, you can see how the character responds to the user’s strokes and hits.

The influence of a virtual game on real life sometimes reaches the point of absurdity. For example, there are cases where users of the virtual world Second Life got married, participated in orgies and even divorced in real life due to jealousy of other people’s avatars.

Robots will replace humans

With improvements in artificial intelligence, realistic materials and flexible customization, robots will be able to satisfy all user needs. Thus, they will be able to replace a certain part of the sex industry workers. In the US, the first androids for sex have already gone on sale. Using a virtual reality device, it will be possible to change the appearance of robots. The Japanese have already demonstrated a prototype of a mechanical silhouette, on which an animated hologram of a girl was superimposed. Thus, for the filming of pornographic scenes in the film "Nymphomaniac" by Lars von Trier, technology was used that made it possible to apply the faces of actors onto the bodies of body doubles.

Artificial intelligence researchers are confident that by 2050 people will already without using virtual reality, fall in love with robots, create families with them, and treat them as full-fledged partners.

Distance is not a barrier for sex


Very soon devices may appear that allow you to satisfy each other at a distance. For example, the Dure x company recently presented a prototype of sensitive underwear, whose zones begin to vibrate when a command is given from the smartphone of one of the participants. And Interaxon plans to launch a cheap (less than $200) headband that responds to the wearer’s brain waves. With the ultra-realistic stimulator Fleshlight, sex at a distance even now seems quite feasible.

Sex workers will move from the streets to specialized establishments

New technologies will allow representatives of the sex industry in Western countries to move into more comfortable and safe working conditions. They will be able to independently manage their careers without intermediaries, using computer networks, online advertising and personal marketing.
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REVIEWS ABOUT VR PORN FROM NOVELTY LOVERS

Virtual reality glasses allow make any film more emotional, vibrant, realistic. And, of course, representatives of the porn industry drew attention to their special capabilities. This is how spicy VR videos for adults appeared. Today they are becoming more and more popular among women and men every day.

VR PORN AND ITS DIFFERENCES FROM REGULAR

As soon as virtual reality glasses began to be mass produced and distributed throughout the world, representatives of the porn industry immediately had ideas about filming hot videos for adults in a new format. Viewers were able to see the first such films in the fall of 2014. True, those videos looked strange and even ridiculous. Primarily due to the minimal viewing angle. Gradually the figure increased. First 2, and then 4 times - up to 360 degrees. Modern VR porn has already become meaningful, excellent in quality, and maximally interactive. For example, the viewer can choose how to watch videos - from the perspective of a man or a woman. Today, some popular studios have decided to completely abandon the filming of regular porn. And switch exclusively to the VR format. And this is not surprising, because viewers of the new version of 18+ movie clips can feel like full participants in the process. Even looking around, contacting the penetrating gaze of the on-screen “partner.”

To watch VR porn, the viewer puts on virtual reality glasses and turns on the video that interests him. And then, for example, he sees in front of him a gorgeous busty blonde who is enthusiastically giving him a blowjob. Of course, in the video the young lady caresses her partner on the set. But the viewer’s brain perceives the picture differently. And it seems that the girl gives pleasure to him. This unusual effect explains the popularity of the new format of videos for adults.

REVIEWS ABOUT VR PORN
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“I’m calm about acting awkwardness, but I can normally perceive the zooming in such videos. Watching it makes me feel like I’m having sex with a giant woman. I wish there was an option to zoom out on a scene in the video player. Then I would like the effect of such videos much more” - zakkaz

“I’m glad that today there are already many similar videos. Some of them are amazing and incredible. There are great ones. But there is also ordinary garbage. Therefore, it takes a lot of time for each viewer to weed them out. You have to spend an hour to find a high-quality video with a beautiful actress who does everything right. But when you succeed, you will realize that it was worth it." - benprowde

"I’d like to throw in my two cents on the topic. I realized that VR porn is definitely not for me. I won’t even try it anymore. I will continue to watch old classic adult films. I don’t want to pretend that I don’t like them. But I don’t understand at all why in these new videos the actors try to do it in the first person. And in such a way that it seems to happen to you. This is VERY strange to me. Isn’t it easier to be a passive observer than to try to pretend that you are participating in the action?” — ceno666

“Reminiscent of all these beautiful landscapes in 360 quality. You can wander around, look around you, admire. But at the same time everything is static and the same. There is no hyper-realism or feeling of being in real time. This effect could probably be achieved by capturing people using photogrammetry and animating them using motion capture. Then it would be possible to move more freely and interact with the surrounding space. Static (even 360-degree videos) do not allow you to get maximum pleasure" - Sli_41

"I consider VR videos to be a real porn parody. Here you can hear simulated “sexy” sounds that do not excite in any way. And also see strange turned faces, unlike real ones. VR porn is fake and exaggerated. And the actresses in it put on so much makeup that there could very well be horses underneath it. More like watching some cheesy circus act than porn." - HeftyImplement

"I had the most intense emotions watching videos where it really seemed like the actress was looking right at me . But there are still very few such films today. I was only able to find a couple. But I think their appearance has taken VR porn to a new level." - TomMikeson "I looked too, but didn’t see anything special. Often the video was from the first person. But all the moments are not of the best quality.” — CBz120

“I tried VR porn and now I think that humanity is doomed. It was very good. It felt like I was in the same place as the actors. The girls in the video leaned right towards my face. It was awkward and pleasant at the same time, because I’m not usually used to such close communication. But I didn’t choose cheap 360-degree options, but real stereoscopic images. In the center of which I was. Later I let my girlfriend experiment too. She also blew her mind with this video. Stunning and amazing new product. I just decided to share.” – stinkerb

“All I could think about when watching porn was the distortion of the picture. This is similar to the effect of a fisheye lens. Therefore, it seems that the girl becomes huge when she is close to the camera. And it decreases a little when she sits on a guy’s lap.” — apaksl

“I’ve been playing around with VR porn for about a year. And it was especially impressive at the very beginning. I can say that this is the most successful virtual reality application I have ever seen.

But if you are a devoted submissive and looking for your “master”, you will eventually tire of a genre where the first person view is completely passive throughout the entire process. Of course, the direction is developing. But I have not yet come across an option with active participants in the first person. From time to time I still return to this kind of modern porn. But I still like the old classic ones.” — ruperthine

“I bought my VR glasses for gaming. But I still haven’t gotten any games... Seriously, this VR porn completely changes your life. Now I can no longer watch regular adult videos” - DarkPhoenix07 “Now I worry about our generation. After all, VR porn is addictive. For me it’s even better than real sex. Dopamine is going through the roof. Afterwards I could not sleep for several hours. And now there is an endless amount of material available. And all of it allows you to imagine that you are right in the middle of all the action. But I consider such realistic porn dangerous to public health. And I hope that it will gain popularity as slowly as possible” - PMOFreeForever
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"Ideal partners": why young people choose virtual sex

nThe coronavirus pandemic has greatly changed human life - now work, shopping and entertainment have completely moved to the network. This trend has also affected people’s sex lives—about two-thirds of young Americans prefer virtual sex.

Almost half of young single Americans have not had sex since the start of the coronavirus pandemic. At the same time, two-thirds of respondents plan to stick to virtual sex in the future, reports The Guardian, citing data from a OnePoll survey for the dating site Plenty of Fish.

Interestingly, this state of affairs does not concern them anxiety, on the contrary, 45% of young people consider themselves more skillful in virtual sex than with usual intimacy, while 54% of them are men.

The fact is that for many it is more convenient option: you don’t need to spend a lot of time and money on a conventional road.

In addition, 57% of respondents believe that virtual sex is a great option if we are talking about a casual relationship, which, in their opinion, should remain in the pre-Covid past.

The survey results only confirm the assertion that after the pandemic, people’s interest in the sex-tech industry will increase, as they will begin to give preference to virtual life rather than real life.

Moreover, modern technologies already allow a lot: not only to see and hear a partner, but also to smell him and feel his touch.

At the beginning of 2021, the founder of sex- tech company Raspberry Dream Labs Angelina Aleksandrovich predicted a cybersex revolution. "Thanks to Covid-19, many people have realized that virtual reality technology can be used in more advanced and exciting formats. The time for this has already come,” said the businesswoman.

She is sure that after the pandemic people will simply be afraid to see other people in person.

According to Olga Bakshutova, head of the medical consultation department at BestDoctor, in the virtual world people can position themselves the way they want and use these tools to create their own positioning and the image they need.

In addition , in the online world, people mainly interact with projections onto other people: interpreting facial expressions, gestures and even speech online is more difficult than offline. “It is impossible to read all verbal and non-verbal messages offline, and this is why we have a much larger field. for interpretation - and people often interpret it the way they want.

Thus, online we get an “ideal” partner with whom we can behave quite freely. Of course, our brain tends to simplify, to choose the simplest method of action, and this format is logically chosen by it as the optimal one,” says the expert.

However, according to her, in this way people can unlearn build social connections and maintain normal, healthy communication with other people. In addition, if a person meets his online partner in person, he may experience dissonance: the expected image that could be seen on the Internet simply will not turn out to be reality, which can lead to this. to disappointment.
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Dreamcam
Sending sexy signals
Sending sexy signals
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Orientation: heterosexual
Age: 30+
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DreamCam in Colombia!

From today we have decided to make it permanent section "Company News" and it is no coincidence, because we have something to tell you!
Right now the DreamCam team is in Colombia, where we are negotiating with a number of studios and generally expanding our presence on the world stage. This means that we will probably soon have new models that you will no doubt like and news about partnerships and collaborations, which we will also share with you!
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